Knowledge field
Backline
- 3
- Published guides
- 16
- Concepts
- 20
- Questions
- What Is Backline?
- Backline vs Sound: What's the Difference?
- How to Read Backline Requirements in a Technical Rider
Start here / Live production
A live show begins long before the audience arrives.
An event brief becomes a production plan. Artists bring requirements. Venues impose constraints. Equipment has to be specified, prepared and moved. Crews build the systems, performers soundcheck, the show runs, and everything eventually has to come back down again.
Behind The Show explains each part of that process.
This page shows you how the pieces fit together before you explore them in detail.The brief
Every production starts with understanding the event.
Before choosing equipment, establish:
A concert, corporate presentation, festival and private performance may all use sound, lighting and video, but they do not require the same production.
The venue
The venue changes the production.
A ballroom, arena, theatre, outdoor ground and club each create different considerations.
These may include:
The production plan has to work within the physical and operational reality of the venue.
The artist & technical rider
Artists and their technical teams communicate performance requirements through documents such as:
A rider is not simply an equipment order.
It needs to be reviewed against:
the venue + local inventory + production design + show schedule.
Where something cannot be supplied exactly, the requirement may need clarification or an approved alternative.
Connected knowledge / Technical RidersProduction design
Once the event, venue and artist requirements are understood, the production can be designed.
The major disciplines may include:
Capture, mix, monitor and reproduce audio.
Make performers and environments visible while supporting the creative design.
LED, projection, playback, cameras and visual content.
Stages, risers, structures, scenic elements and physical working areas.
The instruments, amplifiers and performance equipment musicians use on stage.
Provide safe and appropriate electrical distribution for the systems that require it.
These disciplines are connected.
A decision in one area can affect several others.
People
Live production depends on people with different responsibilities.
Depending on the scale of the event, these may include:
Not every show requires every role.
What matters is that responsibilities are understood.
Equipment
The equipment requirement should now emerge from the production plan.
AudioPA, consoles, microphones, DI boxes, monitors, wireless systems.
LightingFixtures, consoles, truss, rigging and control.
VideoLED, projection, processors, playback and cameras.
BacklineDrum kits, guitar amplifiers, bass rigs, keyboards and percussion.
StagingStages, risers, structures and scenic requirements.
The objective is not to create the longest equipment list.
It is to specify the right system for the production.
Logistics
Production planning also means answering practical questions:
Transport, access and scheduling are part of production design because they determine whether the technical plan can actually be executed.
Load-in
Load-in is the period when equipment, crew and production infrastructure enter the venue and installation begins.
A well-planned load-in considers:
Some systems cannot be completed until another department finishes its work.
The schedule needs to understand those dependencies.
Setup & system checks
Equipment arriving at the venue is not the same as a system being ready.
Teams need to:
Audio systems may require system checks and line checks.
Lighting systems need addressing, patching and testing.
Video signal paths need verification.
Backline needs setup and functional checks.
The objective is to find problems before performers depend on the system.
Soundcheck & rehearsal
Soundcheck allows the artist and technical teams to confirm that the stage setup works for the performance.
This can include:
Soundcheck is not the ideal time to discover unresolved rider questions.
Those should have been handled during the advance.
The show
During the performance, the production team operates the systems and responds to what happens in real time.
Good production should allow the audience to concentrate on the event rather than the technology behind it.
The equipment, preparation and planning remain essential.
They simply stop being the audience's focus.
Strike & load-out
After the audience leaves, the production has to come apart safely and systematically.
Strike is the process of dismantling the production.
Load-out moves equipment out of the venue.
The sequence still matters.
Teams may need to coordinate:
Fast does not mean uncontrolled.
Return & QC
Rental equipment returning from a show should not simply become "available" again.
It may need:
This is where one production connects to the next.
The whole picture
No single department creates the show.
The process connects:
requirements → decisions → equipment → people → logistics → execution → recovery
The precise workflow changes with every production.
The principle does not:
Understand the requirement before trying to solve it.
Knowledge field